-
All responses Most smiled responses
-
Hmmm, a tricky question!
1) The Luther. I suppose this is somewhat of a classic, but as much as I love Krispy Kreme donuts, I'd be hardpressed to give the dreaded Luther Burger a try in real life. Though I've known people to make this in the real world, I've never seen one aside from in pictures, which is why it's #1 and not #2 on the list.
2)The Sweet Daddy - a 1 1/4 pound triple decker burger that they serve at Genny's Diner in Louisville. I've only ever been to Genny's once, and I saw someone else order it. It was pretty disgusting.
3) This is the part where it gets boring. I just haven't been that adventurous when it comes to burgers! I think I've eaten White Castle burgers once in my life, and found them too oniony, so have avoided them since.
4) I don't remember the exact contents, except that the burger included avocados, which I'd never thought to try on a burger before. Turned out it was delicious! I also think the buns were Kaiser rolls. -
I'm going to take this in the metaphorical sense, since I do not have wings.
I used to love flying in planes, I thought it was a great adventure. That's until I realized that after the rollercoaster-like take-off, it's completely boring.
Moreso, though, is that the pressure changes do terrible things to me, and flying is sometimes quite painful!
As far as how often I get the bug to travel - I'd say I get homesick at the usual times (holidays and whatnot), and I do get the desire to visit friends across the country a few times a year. -
It's actually a praying mantis. We (my ETC project team at the time) found it in October in Pittsburgh, which I thought was pretty late and cold for mantises, but apparently not.
There's a bigger photo of it on my website...
http://wertle.com/ -
I've actually gotten into this habit after waking up each morning. I lay in my bed and have a stretch, and think, "Alright, what is it that I'm accomplishing today?"
If it's a work day, this usually lines up goals I have for the day, people I need to talk to, meetings I'll be going to, rabble I'd like to rouse, that sort of thing.
On a weekend, it's usually things like the games I plan on playing that day, the order of the chores I need to do, my grocery list, or any social events on the agenda.
Part of this is a refresher of my to-do list, but part of it is so I can get myself in the appropriate mood before I get out of bed. This generally involves getting myself excited in some way about what it is I intend to do.
After the mental scan, I either stretch a bit more and get up, or snooze lightly and tie up any loose ends in my dreams before getting up for reals. -
Always a tough question! It's a close battle between Okami (for its whimsical aesthetic, its fun basic platforming, and the good re-use of its drawing mechanic. Also its story) and Uncharted 2 (for its outstanding character relationships, story, and shiny level of polish).
Since Uncharted 2 is new on the "omgLOVE" list, I'm going to give it a year or so before I declare it as surpassing Okami as favorite. -
Step 1: Pay off student loans
Step 2: Put a chunk away as an emergency fund so I don't have to think about what I'm going to do with it right away.
Step 3: Donate a substantial portion of the remainder to some animal shelter -
Hmmm, an interesting one... I'm going to switch out "lazier" with "more directed in their interests," because I honestly don't think I know any lazy designers. It is true that I have a pretty eclectic pool of interests and experiences, and I do pull from each of them to help me in game design. Let me do a mental tally of the game designers I know and stack up their interests and hobbies, just a sec...
*Thoughtful intermission*
Interesting. On the one hand, 99% of the designers I know do each have a pretty varied range of other-than-game activities in which they participate and incorporate into their lives (cooking, music (listening, creating, performing), creative writing, outdoorsing, juggling, curling, building ninja warrior courses in their backyards, epic badminton tournaments, photography, going to the theater, slacklining, and on and on). Even the ones that are extremely passionate and devoted narrowly to playing games are generally up for the seeking out of new experiences. I guess that makes sense, it's like field research - the gathering of experiences.
On the OTHER hand, it would seem that most of the other game devs I know - programmers, artists, etc. - also fall into this boat of eclectic interest. Could it be that this is a common feature among game developers in general?
-
Wertle’s Bio
I'm a game designer at Insomniac Games, and a graduate from CMU's Entertainment Technology Center


Loading...