
What script do you only have to input to display the difficulty value by the figure with Stepmania3.9?
That would depend on what screen you're trying to display it on. (I assume you're referring to the numerical difficulty here; if not, please let me know in a followup.)
[ScreenSelectMusic]
This is controlled by the DifficultyMeter metrics:
[DifficultyMeter]
ShowMeter=1
MeterX=0
MeterY=0
MeterOnCommand=
MeterOffCommand=
MeterSetCommand=diffusealpha,0
#
MeterSetBeginnerCommand=diffuse,0,1,1,1
MeterSetBeginnerCourseCommand=diffuse,0,1,1,1
#
MeterSetEasyCommand=diffuse,#F8A800
MeterSetEasyCourseCommand=diffuse,#F8A800
#
MeterSetMediumCommand=diffuse,#F8001C
MeterSetMediumCourseCommand=diffuse,#F8001C
MeterSetRegularCourseCommand=diffuse,#F8001C
#
MeterSetHardCommand=diffuse,#68FF00
MeterSetHardCourseCommand=diffuse,#68FF00
MeterSetDifficultCourseCommand=diffuse,#68FF00
#
MeterSetChallengeCommand=diffuse,#6886F8
MeterSetChallengeCourseCommand=diffuse,#6886F8
#
MeterSetEditCommand=diffuse,1,1,1,1
MeterSetNoneCommand=diffusealpha,0
________________
[ScreenGameplay]
These metrics control the meter number:
DifficultyMeterP1X=
DifficultyMeterP1Y=
DifficultyMeterP1OnCommand=
DifficultyMeterP1OffCommand=
DifficultyMeterP2X=
DifficultyMeterP2Y=
DifficultyMeterP2OnCommand=
DifficultyMeterP2OffCommand=
DifficultyMeterP1ReverseX=
DifficultyMeterP1ReverseY=
DifficultyMeterP1ReverseOnCommand=
DifficultyMeterP1ReverseOffCommand=
DifficultyMeterP2ReverseX=
DifficultyMeterP2ReverseY=
DifficultyMeterP2ReverseOnCommand=
DifficultyMeterP2ReverseOffCommand=
_______________________________
[ScreenEvaluation] and variants
DifficultyMeterP1X=
DifficultyMeterP1Y=
DifficultyMeterP1OffCommand=
DifficultyMeterP1OnCommand=
DifficultyMeterP2X=
DifficultyMeterP2Y=
DifficultyMeterP2OffCommand=
DifficultyMeterP2OnCommand=

