StepMania theming questions? Ask away!

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    1. the spinal shark collective
    2. the spinal shark collective

      If you're asking about porting Lightning's ITG3 to StepMania 5, it's been discussed, but no work has been done yet, to my knowledge.

    3. the spinal shark collective
    4. the spinal shark collective
    5. the spinal shark collective
    6. the spinal shark collective
    7. the spinal shark collective

      These metrics should hopefully do it:
      [ScreenGameplay]
      ActiveAttackListP1X=290
      ActiveAttackListP1Y=320
      ActiveAttackListP1OnCommand=zoom,0.5;ShadowLength,2;HorizAlign,right;VertAlign,bottom
      ActiveAttackListP1OffCommand=
      ActiveAttackListP2X=350
      ActiveAttackListP2Y=320
      ActiveAttackListP2OnCommand=zoom,0.5;ShadowLength,2;HorizAlign,left;VertAlign,bottom
      ActiveAttackListP2OffCommand=

    8. the spinal shark collective

      Too early to answer this now. If we change from StepMania's engine, the name will change. Until then it will be sm-ssc/StepMania SSC.

    9. the spinal shark collective
    10. the spinal shark collective

      This question requires me to see your metrics (specifically the effect section of [ScreenOptionsMaster]) to answer correctly.

    11. the spinal shark collective

      It should be this, hopefully:
      [ScreenGameplay]
      ActiveAttackListP1X=290
      ActiveAttackListP1Y=320
      ActiveAttackListP1OnCommand=zoom,0.5;ShadowLength,2;HorizAlign,right;VertAlign,bottom
      ActiveAttackListP1OffCommand=
      ActiveAttackListP2X=350
      ActiveAttackListP2Y=320
      ActiveAttackListP2OnCommand=zoom,0.5;ShadowLength,2;HorizAlign,left;VertAlign,bottom
      ActiveAttackListP2OffCommand=

    12. the spinal shark collective

      That would depend on what screen you're trying to display it on. (I assume you're referring to the numerical difficulty here; if not, please let me know in a followup.)

      [ScreenSelectMusic]
      This is controlled by the DifficultyMeter metrics:
      [DifficultyMeter]
      ShowMeter=1
      MeterX=0
      MeterY=0
      MeterOnCommand=
      MeterOffCommand=
      MeterSetCommand=diffusealpha,0
      #
      MeterSetBeginnerCommand=diffuse,0,1,1,1
      MeterSetBeginnerCourseCommand=diffuse,0,1,1,1
      #
      MeterSetEasyCommand=diffuse,#F8A800
      MeterSetEasyCourseCommand=diffuse,#F8A800
      #
      MeterSetMediumCommand=diffuse,#F8001C
      MeterSetMediumCourseCommand=diffuse,#F8001C
      MeterSetRegularCourseCommand=diffuse,#F8001C
      #
      MeterSetHardCommand=diffuse,#68FF00
      MeterSetHardCourseCommand=diffuse,#68FF00
      MeterSetDifficultCourseCommand=diffuse,#68FF00
      #
      MeterSetChallengeCommand=diffuse,#6886F8
      MeterSetChallengeCourseCommand=diffuse,#6886F8
      #
      MeterSetEditCommand=diffuse,1,1,1,1
      MeterSetNoneCommand=diffusealpha,0
      ________________
      [ScreenGameplay]
      These metrics control the meter number:
      DifficultyMeterP1X=
      DifficultyMeterP1Y=
      DifficultyMeterP1OnCommand=
      DifficultyMeterP1OffCommand=
      DifficultyMeterP2X=
      DifficultyMeterP2Y=
      DifficultyMeterP2OnCommand=
      DifficultyMeterP2OffCommand=

      DifficultyMeterP1ReverseX=
      DifficultyMeterP1ReverseY=
      DifficultyMeterP1ReverseOnCommand=
      DifficultyMeterP1ReverseOffCommand=
      DifficultyMeterP2ReverseX=
      DifficultyMeterP2ReverseY=
      DifficultyMeterP2ReverseOnCommand=
      DifficultyMeterP2ReverseOffCommand=

      _______________________________
      [ScreenEvaluation] and variants
      DifficultyMeterP1X=
      DifficultyMeterP1Y=
      DifficultyMeterP1OffCommand=
      DifficultyMeterP1OnCommand=
      DifficultyMeterP2X=
      DifficultyMeterP2Y=
      DifficultyMeterP2OffCommand=
      DifficultyMeterP2OnCommand=

    13. the spinal shark collective

      Not without a source code hack. See ThemeManager.cpp/ThemeManager.h in the StepMania 4 source code (specifically the IsThemeSelectable() and GetSelectableThemeNames() functions) for more information on how to achieve this. (The themes option line itself is made in ThemeChoices() in ScreenOptionsMasterPrefs.cpp.)

the spinal shark collective

Worldwide

ssc.ajworld.net/

the spinal shark...’s Bio

the spinal shark collective is a group of awesome people. We primarily make themes for StepMania 5, but our knowledge (and portfolio) goes further back in time.

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