Ask me anything
This is such a weird question to answer! I mean, it's a weekly comic and I've never acted as though that were a temporary thing, but I sure can't say as to whether it'll be a weekly comic forever? If the question is "do you have plans to update on a different schedule" then the answer is simply that right now, it is a weekly comic.
Believe me, I will tell you guys if and when I discover I am able and/or need to do something different!
Hahahaha, a homebrew one! My DM uses a very heavily modified version of 3.5 D&D magic for her games, and my lisping mage uses a couple of lists we made, based off of the wild magic variant we found here: http://www.dandwiki.com/wiki/Wild_Magic_(3.5e_Variant_Rule)
Basically every time I cast, I roll to see if the spell worked or if I got something entirely different. We have a bunch of different percentages -- a chance of it working with another minor effect, a chance of a similar spell with a different element being cast, or there's a chance of a COMPLETELY RANDOM OTHER SPELL. It's fun! Not... always terribly effective, but fun!
That last sentence honestly describes most of my D&D characters.
I am so slow at updating the links section! I'll.... get on that soon. >A>
Beware, long answer!
We actually mostly use AOL Instant messaging, haha! The main group plays text style, so posts look something like... uhhh... I'll just make something up--
Jonan: Let me see him. *checks to see if the arm is broken* [Heal check: 18(roll) + 7 (mod) = 25]
DM: Okay! He reluctantly lets you look over his arm and, yes, it's definitely broken. Can a get another heal check to set it?
Some of our group is actually more used to playing that way than in person, so it works out! I didn't think I'd like it, but I've ended up having a GREAT time. Text D&D is incredibly good for staying in character, but moves a little more slowly. We'll usually make two chat rooms -- one for the game, where we post in character, and one "out of character" room where we just get to chat with each other, so that we all get to hang out with each other as well. :3
Recently, though, we tried Skype, and that ALSO worked out really really well -- better than expected! Though I'd test out Skype first and make sure it works for everyone involved -- occasionally the program is glitchy for us, so we had Ventrilo (a voice-chat program MMORPG gamers use a lot) as a backup in case it was being ornery that night. Everyone just has to be prepared to shut up when the DM is talking, or else it gets out of hand -- we were extra careful of this because Rachel is soft-spoken, and I think that worked to our advantage. We also had a chat window open whenever we wanted to bring up off-topic things or make ridiculous out-of-character jokes, so that we didn't derail the whole game by being silly. The lobster thing was about as off-topic as we got. xD
There are plenty of programs out there to aid with things like "making dice rolls where everyone can see" and "making maps that everyone can look at." We used to use a fancy and very powerful program called MapTools, which I still heartily recommend, but recently, to save time, Rachel has been making maps out of scraps of paper and taking webcam pictures of them so we can see, and that works just as well! We just run on the honour system for dice rolls, too. You really don't need a lot of fancy stuff, but it's certainly out there if you want it.
I'd try stuff out and see what works for your group! You might enjoy the text more, or you might find using a voice chat program fits your style better -- it's all about what everyone's comfortable with.
Another thing -- we play from 8pm to 2am, and it used to start even later. Because there are players on both the East and West coast, we basically have to take whatever overlap we can find that's not TOO late for the east-coasters but not TOO early for the west-coasters. Compromising time schedules is going to be the hardest thing. You really have to be willing to work with each other -- remember, there's a reason D&D is known as a college game. It's super easy to get together in college, and much harder after. It's worth it, though, if you all love the game and love the chance to play it with each other.
If you have any more specific questions on this topic, feel free to ask me either here or (if they're more personally specific) e-mail! I am always really happy to help people with D&D things, and I'd love to elaborate further on anything you're curious about! :"D
First off: I'm actually only in one; Rachel's group!
Second off, unfortunately not. We're not so much an "online group" as we are a bunch of friends who met in college, and then scattered across the country as we graduated. The only way we can get together and play D&D with each other is to use AIM or Skype, so that's what we do!
There's been a couple instances of one of us bringing in a really close friend to join in a game, but that's super rare and requires a lot of carefulness to make sure everyone's comfortable with the new person.
As for the formspring -- Naw, I can just ignore questions if they're weird.
As for TNH - Never due to creepiness! People aren't really all that creepy about it, they just like to offer advice, haha. TNH is usually about a week behind real life, so I'll get a lot of advice about a thing I've already dealt with. But that's not a big enough deal to make me want to stop sharing the funnier parts of my life with people!
There have occasionally been things that couldn't go in the comic because I'm concerned about, say, spreading bad vibes or too much info about my job, or I couldn't find a way to keep a friend or family member's personal information out of it, or I couldn't think of a way to portray something that wouldn't make a friend look bad. It's usually other people's personal lives I'm trying to keep off the internet more than my own!
I also try not to include many "random people I meet at cons" in my comic, just so that people don't think that acting crazy when they meet me in order to appear in the comic is a good plan.
TNH won't go on forever -- I've always said that when I no longer have anything to say (or if the title becomes consistently accurate), I will end Today Nothing Happened -- but I really doubt that its readers will be the reason I end it. Whenever that point comes, I'll be in a different place in my life, and I'm 0kay with knowing that'll happen eventually. :3
I *DID* have one time that a guy at work turned out to be into webcomics, and so I shared mine with him, and then over the next week he caught up and kept telling me where in MY LIFE he was ("Oh, you just got the job at Target!") and I realised suddenly how we had only spoken twice and yet he knew ALL THIS STUFF about me and my family and my friends and my hopes and dreams and ineptitudes. THAT WAS ADMITTEDLY SURREAL.
Not creepy or terrible.
But VERY surreal.
Put me down for intrigued curiosity regarding Skyrim. I was a little lost on Morrowind, but Oblivion was fun until I got to that stupid cult that kept killing me before I could even get out of their stupid chair! Since I play a mage in everything, I wanna see how the magic system turns out in this incarnation.
Other than that, not really! I don't keep up with video games as much as I once did; they are sort of the thing I sacrificed most when I stopped having much free time.
Aw, no vital body parts sold! Just (a) bought only Photoshop and nothing else (didn't get any of the "suites" that they sell) and (b) spent my own savings on it... back when I was living with my parents and money wasn't constantly running full speed away from me!
I think my parents may also have helped me with the price a bit, but I'm not sure.
If I were SMART, I would've also purchased it when I still had student discounts but ALAS.
Wet paint, and Rice Oriental Hamburger Helper. The latter no longer exists, so I haven't smelled it in years, but it's probably the only food I used to be able to recognise by smell, because it was one of my favourite foods as a kid.
Wet paint because, since I am smell-impaired, it is one of the few things strong enough for me to actually SMELL it... so I love the smell.
Oh man, I don't really know! I use Photoshop and like it a lot, but it is Very Expensive and I'm not sure what's the best legal-but-without-selling-vital-body-parts-to-afford-it way to go about acquiring this program. I'm sure there are others that work as well, but I am unfamiliar with them.
I LOVE PERSONALITY THINGIES. Last time I took it, I was INTJ!
I am very strongly "I" and very definitely "J." I am very close to typing as "X" on the N/S scale (meaning I'm about half-way inbetween), and whether I come out as T or F kinda depends on the questions I'm asked. I'm a very emotional and often empathetic person, but I'm way more swayed by a well-reasoned argument than an impassioned plea, so there you go. In my college psychology class I was grouped with a couple of INFJs, and the one thing we didn't have in common was that they didn't like conflict (where I sort of relish it), so I was left to conclude that I am probably T.
I am also sorta obsessed with the Enneagram (it hasn't got the same level of, uh, respect as the Jung typology stuff, but I still love it), where I am a Type 5 - as if anyone couldn't guess that.
I don't watch much TV, and I didn't watch much as a kid. I can't think of a single one that I'd actually set aside time to WATCH!
I guess I'd probably list something like "Bill Nye" or "Wishbone" as things that I sure hope future generations get to see. Do those still come on? They might still come on.
Thanks! And that's... that's a tough one! To be honest I really like writing dialogue (read: I like comics with lots of talking), so if I'm monologuing/ranting about a thing, then sometimes I get a big kick out of getting the wording and expressions right.
Action is kinda a bit of both. On the one hand, it's a lot of fun, and incredibly satisfying to get right. On the other hand, getting a static image to convey a just the right sort of motion probably takes twice as long and twice as much effort! So if I'm really in the zone I'm often super excited to do those sorts of comics; but if I'm tired or running late I kind of dread them. XD
One thing I've really tried to avoid, but have fallen back on a couple of times (especially in one recent comic, haha) has been the sort of "thoughts/exposition in caption boxes, reaction shot in art" style that a whole lot of journal comics use consistently. I can see why; it conveys things very efficiently! But it has a very specific, retrospective tone, and I wanted a more current tone for TNH overall. Like I'm just telling a story about a crazy thing that happened to me rather than deeply considering my emotions as I ponder the events of my life, as it were.
If that makes any sense at all! I hope I... even answered your question there.
Hahaha, I'm guessing you weren't here for the bit where I was required to play several boardgames for class in college! We had to study them and then create our own as a midterm project. Game design classes have awesome homework.
Catan was an option, but since Team Awesome (the opposing team) was already *ahem* "studying" that one, Team Kick-Awesome's-Ass decided to opt for an incredibly ghetto/cheapo version of Kill Mr. Lucky, where the map was a folded piece of paper and tokens weren't even provided. Nonetheless, we had a FANTASTIC time, so much so that I'd probably list it as my favourite board game if asked, despite the fact that I haven't found another copy since that class!
I'm also very partial to Clue, which I play exceedingly competitively, and in my childhood I got a big kick out of one the family used to have called "Survive!" though I haven't played that one in years.
(P.S. - Oh my goodness I cannot even convey the hatred I hold for Monopoly. Worst. Game. Ever. )
I am not often inspired by greatness! Most of the time I look at people who are awesome and feel as though they've got it covered and I can just stay home. When I see REALLY TERRIBLE art, that inspires me, because I feel like I can surely contribute something necessary here!
But here's the good ones that I can think of off the top of my head.
Jennie Breeden, of Devil's Panties is kind of a personal inspiration for me. She lives off the money she makes from a *journal comic*, of all things, and she seems so scattered on twitter but somehow keeps it all together, runs a business and draws comics and has achieved the life I really want! Knowing that she made it pumps me up to try to make it too.
I have loved Kate Beaton's work (Hark! A Vagrant) since I first discovered her, and she's a huge influence on my sense of timing and dialogue. Her journal comics are heartbreakingly touching, a quality I lack but really admire.
Tessa Stone of Hanna is not a Boy's Name creates amazing characters that all have that elusive SPARK to them that everyone really hopes their characters have but nobody knows exactly how to get. They're all REAL people.
....I'm a terrible SEQA alum to not have any paper-comics to list here.
Basically what I'm doing now, except with less Target!
But since that sounds really unprofessional, I usually say I am working to be able to do more with my own business and self-published work.
That is my dream! The people I admire and try to emulate are pretty overworked and poor, but they've succeeded, and I know I can too, if it's really what I'm supposed to be doing. :3
I think somebody told him he looked like a character from something whose name was Flak, and he just went with it because it seemed to fit. But don't quote me on that, I could be mistaken.
And come on now, I drew a whole comic about it! XD http://www.todaynothinghappened.com/index.php?c=318