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All responses Most smiled responses
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just took a break. i'll return to it soon after i get some questions that are worth answering as videos; but i haven't had that many questions lately
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asked by webbedspace
one or two tracks of the music was made before we even thought of the game (mostly the tracks composed by long dao), but most of it was composed during development. because it was so long ago i don't remember the specifics of exactly how far the story was when the music was written, but you can find that information in my devlog for 2007; use the immortal defense tag on my livejournal (rinku.livejournal.com) and you'll find the devlog. it may be possible to piece together exactly when the music was added to the game and exactly when the story was written and see which came before the other, but i don't really remember
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mainly cuz i don't use formspring much
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there are several artists for SD; i don't know which programs each of them used. for my part, i created the particle effects in a GM particle creation tool called particle designer by alert games, and i created the ship graphic in cosmigo pro motion (the 2-way symmetry function was helpful for it). for the symbols in the game (symbols for the lake gifts and the different functions) i used a vector art program which i forget the name of -- i do remember that auriea of tale of tales recommended that program to me, but i can't remember its name offhand. for the cloud effects and certain other special effects i used gimp2. the tiles were made by my friend orchard-l in neopaint (an older program that only lets you draw in 256 colors). the creature graphics were made by my friend komera in photoshop. tigsource member lurk did some of the backgrounds and portraits, but i'm not sure what program he used; if i had to guess i'd guess photoshop. i also have used irfanview and gimp2 to do image editing work on the work of the other artists (for instance, when i need to crop something or recolor it). also i think very early on i did some editing in paint shop pro 3 (a really old paint shop pro version that i've saved since forever since i don't like newer versions) before i switched to irfanview and gimp as my main image editors. so it's a fairly wide range of programs.
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yes but only slightly. i thought it was the building being unstable and didn't realize it was an earthquake until you told me
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he never friend requested me and i never talked to him aside from saying hi when i open the door for him and stuff
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asked by daphaknee
i don't really read anyone else's answers to questions i did not ask, so that situation hasn't happened
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no, because nyc is close enough that most meet ups for new jersey indie game developers can occur in nyc without any trouble
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an exaggeration. my record is 45 minutes for a 280 page book (frankenstein by mary shelley, which i was doing a book report on in college). it's probably slower now; when i was a teenager i read a book on speed reading and taught myself how to speed read using it, and for a while i tried to beat my old records.
the main technique is to have something for your eyes to follow that's paced, like a finger or pen. if it moves at a constant rate, you will read faster to keep up with that pace. and you remember more of what you read when you speed-read than otherwise.
unfortunately that technique is hard to do on computer monitors and television screens, and since most of my reading nowadays is on the monitor rather than from books, i probably read slower now. you could probably do it with the mouse but the mouse isn't as visible as a finger or pen, and is more taxing on the wrists to do for an extended period, and doesn't have the same "feel" as moving your finger across a page as you read
but when i do read a book i still have a fairly fast rate -- a few hours to read a novel at most (unless it's like a 700 page novel or something, then it might take an entire day) -
no, in fact the opposite, i try to boycott US goods unless there's no item of equal value and price from another country. this is not because i don't like the US, but the only way to stop the US's wars is to bankrupt it, so it's in the US's best interest to go bankrupt right now, to default on its national debt. it will then be forced to withdraw some of its military occupation of the world (or, if the politicians are stupid, try to cut medicare, medicaid, and social security, but i don't actually think that'll happen because the citizens love those programs too much; even die-hard warmongers love their social security checks more than they do occupying nations and secret prison camps).
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never really thought about it. maybe because it's relatively uninteresting as personal lives go. there's nothing about it that isn't also true of millions of other people. dunno. it's just not something i'm interested in, just like i'm not interested in twilight.
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asked by daphaknee
that part isn't weird, the weird part is is that they are interested in mine in particular. there are a lot of people who love talking about their personal life on the internet, and 'specialize' in it for lack of a better word, and have much more interesting personal lives, so it seems like they can get their fill of 'personal life info' from those people, no? it's like, if you're looking for water you go to a river or a faucet, not a desert in hopes of finding an oasis
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asked by ortoslon
can't think of any offhand except that you give up on games too easily without giving them a chance for somewhat obscure reasons (such as 'don't like games with menus'). but that's not so much a flaw as weird taste. also, you get headaches, and headaches are certainly a flaw (even if you didn't cause them).
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as far as i know there isn't much of one. there are a few indies in NJ but there's no real organization or regular real life meetings as far as i know. besides, i'm closer geographically to NYC than to most of NJ, being in paterson.
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paul eres’s Bio
game dev


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