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Unfortunately, I'd have to say Jersey Shore. There are more people know who Snookie and/or The Situation are than there are people who watch X-Factor/American Idol beyond the hilariously bad audition weeks, can hum a Girls Aloud song, have farted into cakes or will forever curse "that fucking sniper level".
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My wife, my desktop PC and my PS3.
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Kate Winslet, Naomi Watts or Carey Mulligan. (I answered that way too quickly.)
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Well, you could technically cheat here given that most TV shows are accessible on computer these days. But I'd definitely throw the TV away.
I don't watch a huge amount of TV; in fact I could probably count the ones I regularly follow -- that are currently airing -- on the fingers of one hand and still have a few spare. I don't really do the "sit & veg" style of TV viewing either. I sit down to watch something specific, not just sit down and watch something for the sake of it. There's always a book I'd rather read, some music I'd rather listen to, a video game I'd rather play or some catching up to do on Google Reader. -
DVD players, CD players and computer mice.
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Mac Slater Hunts the Cool by Tristan Bancks. Currently reading China Mieville's Kraken.
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Being able to chomp on the necks of every literary agent who continues to encourage the writing of vampire-themed novels.
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Harder difficulty levels. Granted, with many of today's narrative-driven games (such as Heavy Rain), this is pretty much redundant, but there are still plenty of games out there that could make a bit more of an effort to present seasoned gamers with a tougher challenge.
If I could bring back a second trend, it would be giving developers room to experiment. Granted, with many games in the 80s produced by a single guy in his bedroom, there was plenty of experimentation to go round. But with today's games produced by hundreds of people with multi-million dollar budgets, very few publishers are willing to risk going off the beaten track. Thankfully there is a thriving indie scene, at least on the PC, where some of that experimentation is going on. It would just be nice for a major developer to occasionally work on a few low budget experimental pieces instead of relying on big budget churnware.
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