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All responses Most smiled responses
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asked by davelgil
Dead or alive? Because that definitely factors into the answer...
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One, but only if it's a sexy lightbulb.
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I found a genie in a bottle and wished for a day when my hair wasn't rubbish. Unfortunately, the effort of making that happen ended up costing another two wishes, so sorry about the 'lack of world peace' thing.
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How's that heresy? It's not like using the dreaded G word. The engines are so stodgy and unpleasant to use, they just 'aint fun any more.
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Definitely boring. Though I was expecting very little, so...
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Legend, easily. Before that, they're largely unplayable. After, they tidy up a few rubbish bits like the driving, but at the expense of the enjoyment.
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I have! Really enjoyed it, though preferred the comedy bits to the superhero stuff. I'm aware this means I was Doing It Wrong.
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I'm in two minds about that.
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Not played it yet. Do mean to though; Digital was excellent.
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asked by kelseyisace
With far less care than I would the Sierra equivalents.
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Not really. Secretly, I don't play that many. I admire the designers doing awesome stuff with just text, but... well... I like graphics.
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Not having played any of the Mass Effect DLC, very little. I can't actually remember what they look like.
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It's much the standard story - if you want to be a writer, you have to do two things: write (as opposed to simply *want* to write) and submit stuff. In my case, I posted on a lot of adventure forums back in the day, when someone came along looking for (unpaid) writers for a gaming website that thankfully no longer exists since my stuff was dreadful. After doing a few reviews in exchange for free games, they asked me to write a paid column.
That plus a couple of things in print gave me a reasonable portfolio when I saw that Future was running a big intake program, which I hit with as much enthusiasm and drive as I could, and somehow fooled them into giving me a job. (Though I'd previously applied for one at Dennis and been turned down. Wasn't particularly sad about that though because it was based in London, and I've never liked even visiting that place).
NOTE TO ASPIRING WRITERS: Never, ever write for free on the grounds of 'publicity'. At most, do it to build a portfolio. Also, don't offer free work unless you have a very specific reason to. If your words are worth reading in a commercial venue, they're worth paying for. Never forget that.
The big turning point for me was that I'd always wanted to be a writer, but figured it was one of those jobs that other people get. At some point, I realised that 99.9% of other people likely thought that too, so the competition probably wouldn't be as tough as it initially seemed. You still have to apply, you still have to fail, and the sting of rejection never goes away, but simply by being able to string sentences together in the proper order and get them in front of editors' eyes, you're about a million miles ahead of the rest. -
Mostly the entertaining snark, and little scenes like the one where Shepard overhears her mail from home. I haven't played Mass Effect for a long time, so I can't really give many specifics.
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Written a couple, albeit as practice pieces rather than serious attempts to get anything published. Hopefully the next one will be something I can consider actually selling.
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Richard Cobbett’s Bio
I write words for a living. People seem to like them. I'm mostly playing with this silly thing because all the cool kids are doing it.


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