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    1. Conrad
    2. Conrad

      I think it's less a "games or not games" question as it is a "big or small company" question. Small companies don't really give a shit about that in my experience, in fact a couple funny pictures may serve to humanize you. Big companies it's a crap shoot. I had to submit to a drug test and a full background check to do an internship at a major semiconductor company (they were serious!) I really dislike working at large companies, and as such haven't really had to worry about it since I was 20 or so.

      Bottom line: yeah this might matter but really if a couple drunken pics are going to change your chances of working at a place really evaluate if you want to work there or not.

    3. Conrad
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      I just turned 26, which has done nothing to improve my perspective it turns out.

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      I know a bunch of honestly attractive people, but seriously this question is like asking someone who doesn't like tequila what kind of tequila is his favorite. The answer is none because I don't drink tequila. So too do I not drink the tequila of butts.

      To put it more succinctly:
      http://www.youtube.com/watch?v=LtfQg4KkR88

      Play

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      Attached is a picture of how this would turn out.

      In case the attached picture sucks or is too small, I'll just leave this link here: http://i.imgur.com/pHj9I.png

    12. Conrad

      While I appreciate the gesture, I'm super, super sick right now; I doubt you want any of these kisses. (Also John, we've talked about this and Formspring is just not the place)

    13. Conrad

      It's very subjective. My education was definitely worth it to stick it out. Yours may not be. Your enrollment into college does, most definitely, grant you avenues you might not have had otherwise to network. You better have a damn strong plan for breaking into the industry if you leave, and that may include a good healthy dose of working on your own project and gaining some clout in the indie scene. It could totally work! But it'll certainly be extremely difficult.

    14. Conrad

      I won't say having a degree is useless, but there are several facets of "getting an education" that many people pass over. For example: while you're studying, you should be working on your own projects in your spare time. For the games industry this is doubly important. It's an extremely competitive industry, and if you an walk in the door demoing an iOS or Android game you made that's a big leg up. (Especially if you're feeling bored or underutilized, this is also a great way to make some easy money while you're at it.)

      The only other thing I can say is go to all the weird talks and symposiums you can, shake hands and be friendly. You never know when someone knows someone who's looking for a C# programmer for Unity development or something.

    15. Conrad

      I'll warn you: my interest is currently centered around mobile development, and as such a gross majority of the blogs I follow are currently covering things in that scene*.

      I follow This is my Next (thisismynext.com) for upcoming device news without the radio chatter of a lot of other blogs. BGR (bgr.com) does a good job of being a pan-mobile reporter; they get some good leaks occasionally, but I generally put them slightly below TiMN.

      Lukas Mathis (ignorethecode.net/blog/) is an excellent UI designer who drops solid knowledge bombs on his twitter as well (@LKM). I also read John Gruber's Daring Fireball (daringfireball.net); he's more aligned with Apple than I perhaps, but he's got a good head on his shoulders and posts some great, insightful stuff. (He also wrote Markdown, which is rad)

      I also recently subscribed to FOSSPatents (fosspatents.blogspot.com), as it is hands down the best analysis of current legal battles between tech giants. His insight into Google's purchase of MMI was an eye-opener for me, and I've read every word since. (http://fosspatents.blogspot.com/2011/09/these-four-threats-against-android.html)

      Of course yours truly runs a humble little blog (konistehrad.tumblr.com) but it's nothing to write home about. ;) Hope this is close to what you were looking for!

      * Personally I find "traditional" PC development to be stagnant and dull, though Windows 8 is doing a good job of convincing me there may yet be life in the sector. Fortunately all the blogs I follow are covering it quite well. ;)

    16. Conrad

      Care way too much about the future of your industry. Subscribe to too many tech blog RSS feeds. Fail to have an otherwise meaningful hobby. ;)

    17. Conrad

      Google is interesting. They're incredibly dichotomous and I think how you view them comes down to how you perceive intellectual property. If you don't think intellectual property is a valid construct, you could say they're futurist and progressive because data wants to be "free". If you believe it is a valid construct, you probably perceive Google as being a bunch of data-mining profiteers who are willing to steal content from websites for your own, competing service, then hide those websites on page 10 of your search results (http://www.telegraph.co.uk/technology/news/8354655/Google-issues-ultimatum-to-Yelp-free-content-or-no-search-indexing.html). Their disregard of the Oracle Java license speaks to this as well. (FOSS parents link: http://fosspatents.blogspot.com/2011/07/judge-orders-overhaul-of-oracles.html#sovietstyle)

      Since entering the software-as-a-product industry, my views have shifted towards IP being valid. With that, Google has increasingly fallen out of my favor. I will probably leave their mobile OS behind and move my email and related cloud services to another vendor. The question of where I land is still sort of up in the air.

    18. Conrad

      I'm anti-tab in general. I think the problem tabs were designed to solve (compact representation of several windows) can be solved in ways that do a better job of representing the content of the window (graphical preview, for example) and should be done at the windowing system level, so each developer doesn't have to reinvent the wheel every time they want to create an application that may display more than two windows simultaneously.

    19. Conrad

      I'm currently a programmer at Muse Games. We do 3D games in a platform called Unity. I'm currently the only engineer on our migration of our game CreaVures to iPhone and iPad, but I'm maintaining an Android build "just in case."

      I don't have a specialty, per-say. I place a strong emphasis on engineering because it's really the only thing that translates between every language and project. Learning the details of a language is easy, but I'll be damned if I can stomach doing a find-and-replace on the same line of code in six different places.

    20. Conrad
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