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I want to avoid having too many options.
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I have, but decided against it for some reason I don't quite remember.
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Very rarely. People usually don't believe it's really me, though.
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Elin plays it. I think the rest are getting sick of me talking about it.
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Even if a woodchuck could chuck wood and even if a woodchuck would chuck wood, should a woodchuck chuck wood?
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I'm not sure!
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I'd probably be in academics somewhere, or perhaps drama.
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I have considered it, for a long time, but decided against it. Steel would be more complicated to make than diamond, and that's just weird.
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They could get spawned by digging in gravel. I guess that means I need surface gravel.
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No, that space is reserved for armor.
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Might be the out of memory bug. Does it work better now?
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That's a bunch of internal debugging.
C = rendered/total chunks. F = chunks that were outside the view fustum, O = chunks that culled by occlusion testing.
E = rendered/total entities. B = entities culled by implication of the chunks (an entity inside a hidden chunk cannot be seen), I = individually culled entities
P = Partices. T = a bunch of terrain and lighting data, this varies a lot per release. -
They're soft and fluffy, and I can dance to them.
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I lose track. I've got 64 more to answer after this.
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It's a great idea, but the current water system doesn't like infinite water sources at all. Make one mistake, and you've got an island covered in a 1 tile thick layer of water everywhere.
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I regret even adding the first one..
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Mmmaaaybe. I'm trying to avoid alcohol and other drugs.
But beer is awesomely great. :D -
There's no room in the texture, so the pixels would get all rectangular!
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Markus Persson’s Bio
Indie game developer from Sweden. Currently working on Minecraft.


