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All responses Most smiled responses
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I'm looking into releasing the source code. Check my YouTube channel (azzi777) for updates soon.
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Basically just AABB. The only physics entity is the player, so no need for something fancy anyway.
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What collision detecting and resolving?
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To be honest, I haven't coded the GPU in a long time. You would be better off reading Drunkie's tutorials on Wiremod.com.
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I can, but it's a long time since I last did a project myself.
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The progress have come to a hoult at the moment, and I wouldn't like to share unfinished code. I hope I'll get some time to work on it in the Christmas holidays.
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Intel in processors, AMD in graphics... Just because I've always done it that way, and those brands are the ones I am used to.
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Not too many now. I could recall 200 at one point, but now it's more like 30, maybe 40.
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A player? In what game? The game of life?
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I have a hard time mentioning just one, but here's a list over my top songs:
Dance of Eternity
Overture 1928
The Glass Prison
Erotomania
Scarred
And many, many more.
Matte
Buskerud, Norway

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