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My personal favorite, and the one that held my attention from nearly start to finish. (I did take a break during the second raid expansion) was Wrath of the Lich King. I loved Dalaran, I love the more interactive stories, and I adored the new zones.
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I'll just answer in order then.
1. If by "change", you meant "chance" that I will review Aion, that would be a ubiquitous "Hell yes." If you ever caught Episode 0, I used quite a few Aion Clips. The original plan for Ep. 0 was to go over three Sub MMOs I had played and give short opinions on them so you knew where I was coming from. Now two of those games are Free-to-Play. In retrospect, I'm very glad I didn't do it. But yes, Aion will be looked at.
2. I mentioned this a few times when asked, usually in audio form. When BC came out, I was excited. When WOTLK was announced I was ECSTATIC. When Cata was announced I was intrigued. When Mists was announced, I gave no fucks. It's not pulling me in. I haven't played WoW in nearly a year, and while I do miss playing it, and the characters I created, I have priorities. I even missed their whole "Hey come back to WoW!" campaign when SWTOR launched. Because I didn't notice.
3. No interest in DOTA2. I never played DOTA, and I only played League of Legends because it won the poll. I'm still terrible at League and it's not my kind of genre. -
It's really the purpose of my show. To illustrate that these games aren't necessarily inferior. For every Maple Story and Lineage 2, there's a good number of Eden Eternals and LOTROs. Not every free-to-play is a mindless grindfest set in an anime-styled fantasy world.
I can give credit to sub games for USUALLY being a lot better maintained and handled. Spammers are quickly shut down, and there is general consequences for one's actions. A lot of F2P games don't have as much of a drive to keep on the up and up, and many F2P companies let their games stagnate for years on end with no effort to innovate or adapt. Granted, looking at some of the Sub games now, you might be tempted to say the same about them, but for the most part, the subscription fees are usually put to good use.
Doomsayers who claim F2P is a death sentence are the same who refuse to look at the numbers. Most failed sub games are on the brink of server shutdown before their conversion, and the switch over not only allows them to stay alive, but to gain profits they hadn't seen before. LOTRO, Champions Online, DCUO, and DDO are all doing MUCH better as Free-to-Play games than they were as Subs.
It's more to do with a sense of elitism. When they paid for the game, they were their own little group. The game was their country club and the sub cost was their membership dues. The minute that "club" opens their gates to everyone, they feel their whole world is falling apart. But I'd much rather play a game that's willing to let me have fun, rather than a group of people who act as if I owe something to the game they're playing. -
To be determined. I don't want to say anything because I know how much my life loves trying to outdo itself.
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I'm going to outright assume that by MMO, you mean the Everquest, WoW, Rift, fantasy MMO types, and not something like DFO, or S4 League.
Originally, I would have said LUNA Online, but the PLUS upgrade really made that game a chore. If you are willing to try something you have to eventually pay for, I would seriously recommend the MMO Elephant in the Room, World of Warcraft, as the game is very simplistic and polished, and the unlimited free trial status will let you know if it's something you'd want to get into with no risk beyond that. The only reason is gains so much hate is the fans are either burnt out on it, or the anti-fans are mad because it's the most popular game, and it's always taking attention away from their favorite game.
If you want to try a Free-To-Play that's similar to WoW, I cannot recommend Eden Eternal enough. -
Time varies a lot, but in the case of STO, while I can't recall a specific number of hours (seriously, who counts that?) I was able to reach level 19 before I decided it was time to finish the episode. The issues with leveling in the game is that you don't get much for XP in the manner of kills, but get a major boost for completing missions... However, since missions take FOREVER to complete, you're looking at a half hour to an hour per level.
The plus is that there's more than enough missions in the game to level without resorting to the grind. The minus is that the mission themselves feel like the grind. Again referencing Delta Volanis, there's a side mission where you need to complete three tasks in there, and I was the lucky guy who drew the "run through this giant empty facility looking for easily missed computers" mission three times in a row.
For a more definitive measure of time, I spent at least 10 days playing the game for stretches of 3-10 hours. -
(Well I meant questions about the review, not the game, but I'll answer this because it's quick.) You're confined to sections of space which works like a large grid. While you can freely head to any planets, you can't just wander around and find them. Even "uncharted" space is still strictly confined, as places like Delta Volanis Cluster have randomly spawning points that will either be gathering materials, or short mini-missions you can do.
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I know nothing beyond the cultural parts of it. I get references to the show. I know of characters like Picard, Kirk, Data, Worf. But I've never actually sat down and watched a single episode or entire movie. So I can safely say I know absolutely nothing about it, because I'm no expert, and I will never claim to be.
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I don't run MMO Underground, or Conduct Unbecoming. Check with TWBfromTDOB for the former, and Critical Marine for the latter.
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Although technically not a "remake" I liked Charlie and the Chocolate Factory better than Willy Wonka and the Chocolate Factory. I also know I'm not in the majority here.
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I don't know if it was WIDELY hated on, but I was shocked to find out that a great number of people lumped "Primal Rage" in with the half-assed Mortal Kombat ripoffs, when it brought a good amount of original ideas to the table.
Also while I did make a video defending Castlevania Judgment, I wouldn't say its bad reputation is undeserved. I still feel it was approached with the wrong mindset by many people. -
It's a double sided argument. I can tell you who "won" though.
First off, the Horde Guild was not in the wrong in hosting the funeral in the PvP server... because they had no choice. You can't just pick your server you play on with your existing character, as once they're on that server, they're stuck there unless you pay for a transfer, or the game lets you move to a new one due to overcrowding.
They problem with their choice was WHERE they chose to hold the funeral... in Winterspring. In WoW PvP servers, there are Horde zones, Alliance Zones, and Contested Zones. Standing in your faction's zone renders you unattackable to players unless you attack them first. If you're in a contested Zone, PvP is free for all.
However, they had a perfectly good reason for choosing that zone. It was the favorite questing area of the person who they were holding the funeral for. Many of them know that it was a risk running the funeral there, but hoped that basic human decency would win out at the end.
It did not.
However, why did I say that Serenity Now "won?" Because they got exactly what they wanted. PvP on the server was stagnant, and they were the types who lived for it. The event garnered them so much hate, that they were given a "Kill On Sight" order from every other player on the server. That means whenever they were out, people wanted them dead. People were giving them a fight... and they wanted exactly that.
Were they in the wrong? Yeah, but they knew it. And they loved every minute of it. -
I didn't think Todd Ingram was that difficult. Hell I had a harder time fighting Envy and Lynette until I realized you only had to defeat one of them, and Envy just stood there for the first half of the fight. Todd was predictable as hell. In fact I'd grind that stage for money and lives.
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Not unless it goes Free to Play, or adopts a similar model. I'm not getting burned by the flavor of the month MMOs again, and so far, it seems I was in the right in my prediction.
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I spent quite a bit on Pangya, even before I reviewed it. I used to have items in Maple Story but Nexon is hellish with their prices and points. I also spent a bit on Rusty Hearts (which is why I knew about the Zen transfer issue) I still occasionally drop cash on League of Legends, and I foolish spent a bit on Fantasy Tennis. I also bought a small amount of Chronons in Doctor Who: Worlds in Time... which I still haven't used up.
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ChaosD1
Wants Questions About
- MMOGrinder World of Tanks
- the Star Trek Online Ep.
- my horrible show.
- Panel Questions
- not stupid things.

